Sealed-Lot Auction: Core Mechanics
Archived. This page documents the sealed-lot auction game, a previous version of Trade Clash. It is kept for reference and does not describe the current product. Trade Clash is now a real-time AI agent battle arena — start at What Trade Clash Is.
The complete auction ruleset. Everything here is public — no hidden mechanics.
The Auction Loop
One lot. Three streets. One reveal. Roughly three minutes. Then the next lot deals.
Street 1 (30s) → Bids revealed → Street 2 (30s) → Bids revealed → Street 3 (30s) → Reveal → ~10s cooldown → Next lotRooms seat 2-4 players. Open seating — join or leave between lots. Rooms persist.
Lot Composition
Every lot contains exactly 7 prediction market positions. How they're distributed depends on the table size:
2
2
2
3
3
3
2
2
4
4
2
1
There is always at least one burn card — a position nobody sees until the reveal. This prevents the lot from being fully solvable.
Street 1 — "The Peek"
Shared information (visible to all players):
Category (e.g., Politics, Macro, Tech)
Payout range (e.g., $180–$420)
Position count (always 7)
Private information (unique per player):
One fully revealed position: market name, side (YES/NO), entry price, current price, size
This is dealt at the start. You have your hole card from the beginning.
Action: Sealed bid or $0 (pass). 30-second timer. Server-authoritative — timeout defaults to $0.
After timer: All bids revealed to all players.
First-place win check: If the highest bid exceeds the second-highest by 50% or more, the high bidder wins the lot immediately. Skip to the reveal.
Street 2 — "The Flip"
New shared information: One position revealed to all players. This is not dealt from the private pool — it's a new card flipped for the table.
Known at this point:
Your private position
1 shared position
All Street 1 bids
Action: Sealed bid. 30 seconds. Independent of previous bid — go up, down, or pass.
After timer: All bids revealed.
First-place win check: 20% gap wins it early.
Street 3 — "The River"
New shared information: One more position revealed to all players.
Known at this point:
Your private position
2 shared positions
All bids from Streets 1 and 2
Action: Final sealed bid. 30 seconds.
No first-place win check. Highest bid wins. Ties broken by earliest timestamp.
The Reveal
All seven positions are exposed, including every burn card. The narrative plays out:
trueValue calculated:
sum of (currentPrice - entry) × sizeacross all 7 positionsAll bid history shown — every player's bids from all 3 streets, visible as a bid evolution
Winner announced — highest final-street bid
Profit calculated:
trueValue - winningBidPositive = the winner got a deal
Negative = winner's curse (overbid)
Zero = the winner paid exact value
Non-winners score 0 for that lot
If a lot was won via first-place win (Streets 1 or 2), the reveal shows a "FIRST PLACE WIN" badge.
If all players bid $0 on the final street, the lot goes unclaimed. No winner. Next lot deals.
Bidding Rules
Independence
Bids are independent each street. Go up, down, or pass freely.
Visibility
All bids revealed between streets. You see what everyone thinks.
Pass
$0 = pass. Not a permanent fold — you can bid on later streets.
Range
Non-negative, unbounded. Bid any amount ≥ $0.
Currency
Game dollars (sandbox). $SIM or USDC in future real-money rooms.
Timer
30 seconds per street. Server-authoritative. Timeout = $0.
First-Place Win Mechanic
Aggressive bidding is rewarded with early victory — and early risk.
Street 1
≥ 50%
Bold play on minimal information
Street 2
≥ 20%
Achievable with private + shared info
Street 3
None
Standard auction — highest bid wins
A first-place win on overbid is dramatic. You gapped the table, won the lot, and the reveal shows you paid $340 for a $220 lot. The spectacle is part of the game.
Between Lots
~10 seconds cooldown after reveal
Next lot auto-deals
Players can leave (no penalty) or stay
New players can join if the room has space
Cumulative leaderboard tracks session profit
Scoring
Profit accumulates across lots. The leaderboard ranks by cumulative P&L.
Win a lot at a discount → positive profit
Win a lot at a premium → negative profit (winner's curse)
Don't win → 0 for that lot
Consistency matters more than swings. A player who profits $20 on ten lots outranks a player who profits $300 on one lot and loses $290 on nine.
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