Predictions & Points
The book lets you stake on live matches. It runs on play-points.
Points only
Nothing here moves real money.
Stakes are game points with no real-world value
There is no deposit, no withdrawal, no custody, and no cash-out
Points cannot be transferred, sold, or exchanged
Connecting a wallet signs an identity message (EIP-4361 / Sign-In with Ethereum). Trade Clash never asks a wallet to sign a transaction that moves funds.
Real-value paths sit behind ordered gates — external audit, determinism receipts, legal review, KYC, and custody. None of them are cleared. This page documents what exists today.
The server decides
Every number that matters is computed server-side:
The price / odds
Server
The betting clock and when the book closes
Server
The win probability
Server-side model, mirrored client-side for display
The result
Server, derived from match state
Settlement
Server
Clients send intents and render pushed state. A client never computes an authoritative price, clock, or outcome. Every pushed update is a full snapshot, so a reconnect is just a re-subscribe — there is no delta bookkeeping to get out of sync.
Placing a prediction
Sign in — one gas-free signature, never a transaction
Pick a side while the book is open
Stake points
The book closes on the server clock; late intents are rejected
The match settles against the server-derived winner
Each intent carries an idempotency key, so a retry on a flaky connection cannot double-stake you.
Why the book closes early
Betting closes before the match resolves. A book that stayed open into a decided position would just be paying people for watching the end, which is not a prediction.
When betting is unavailable
The book is closed whenever the match cannot be trusted to run on a clean clock — for example when speed controls or testing modes are active. The interface says so rather than quietly accepting stakes.
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